Game

Atmosphere

Apax takes place in Iberis, a world of fantasy and magic which takes references from different cultures and mythologies, such as Celtiberian, Nordic, Japanese or Chinese, among others.

Background

Iberis was a world at peace. Gone are the times of the Great Conflict, which was about to end the world as it is known. Nations that ruled their vast lands evolved and their inhabitants lived peacefully in prosperous cities. The threat once known as The Collapse, which would disrupt the equilibrium of the known world and lead it to its destruction, was nothing more than a tale to scare children at night.

Or so we believed.

Conflicting cults began to emerge trying to manipulate society and governments to awaken an ancient menace. The five great pilars, major seals from a dark power, began to rumble, heralding the arrival of a new era. Iberis is at the beginning of a new stage which can mark a cruel and tragic destiny for the world, unless the prophecy comes true and the Anointed appear to face this threat.

None of us knew what this trip was going to bring us, nor the consequences that our failure could bring.

Let me tell you how, in a few minutes, the world was plunged into Chaos.

Evan, Agni’s Fire apprentice

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